Game design vs UX design

Raph Koster, game designer di giochi come Ultima Online, Star Wars Galaxies e scrittore del famosissimo libro “A Theory Of Fun” ha scritto un post breve e molto interessante confrontando Game Design e UX Design.

Cito due tra le frasi che più mi hanno colpito:

UX design is about removing problems from the user. Game design is about giving problems to the user.

UX is about clarity that hides complexity, and game design is about clarity that teaches complexity.

Ecco il link all’articolo: Game design vs UX design

9 Tips for taking your Game to the next Level

9 TIPS FOR TAKING YOUR GAME TO THE NEXT LEVEL
9 TIPS FOR TAKING YOUR GAME TO THE NEXT LEVEL

Every game is different, but they all share similar critical qualities. Understanding what those qualities are and ensuring that your game has them is essential for making a title that is fun to play, engaging and will maintain popularity over time. – See more at: 9 tips for taking your game to the next level